Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

Recent updates

Alpha 1.1.0
Update 1.1.0 New Features AI despawning Smithing Light Scources Dynamically creates lights and shodows Player Stats Moved Crafting to a workbench Mob Drops Back...
1 file
Alpha Release
Alpha Release - V1.0.0 This is the first playable build of the game! Currently there isn't much the player can do but I believe that I have finished most of the...
2 files
Crafting, Shadows, New Textures, AI and more
New Update Whats new Been a while since the last update on this project, but I have been at work adding more systems to the engine. However here is a list of ev...
Player, Item Drops, New Saving System and More...
Update 6: What's New: Player Item Drops New Save System New Loading System New Inventory Mechanics New Custom Collision System for Tilemap New Stone Block New U...
Update 5 - Doubling Performance
Update 5 (08.02.24): Features Added: - Generating Grass Details - Better Trees - World Handling Optimization (2x Performance) - Added Wood Texture - Added Leave...
Massive Rewrite
Update 4 (06.02.24) Features Added: - Structure Generation - Tree Generation - World Data Stored In Chunks to Improve FPS on large worlds (30fps -> 100+fps) - O...
Update 3
Update 3 (04/02/24): This update is a small one, remade the inventory system so that each slot could stack an item, this new system checks whether an item can b...
World Generation First Steps
Update 2 (03.02.24) Update s: Simple World Generation I created a world-generation script to create a landscape and caves to be procedurally generated with a se...

There aren't any topics yet